

Where do you see that "couldn't load dll" message? In MO2 notifications window or whatever it's called? unleashthebraken wrote: Screenshot attached - It shows up in the command line-esque window that f4se_loader.exe opens, after hanging for about a minute. :/ Kerber100 wrote: If that's really everything inside the preloader log tehn the game crashed before starting loading plugins. Log opened Initializing framework Binary: 'C:\Steam\steamapps\common\Fallout 4\IPHLPAPI.DLL' xSE PluginPreloader v0.2.4 loaded Binary: 'C:\Steam\steamapps\common\Fallout 4\Fallout4.exe'That's all it puts in the log for me. exe straight out of the root folder while I try to figure this out, just to eliminate as many variables as possible. Screenshot attached - It shows up in the command line-esque window that f4se_loader.exe opens, after hanging for about a minute. Where do you see that "couldn't load dll" message? In MO2 notifications window or whatever it's called? If that's really everything inside the preloader log tehn the game crashed before starting loading plugins. Tried OnProcessAttach, tried OnThreadAttach, tried ImportAddressHook

Copied the two files into the root folder manually.į4SE, plus Plugin Preloader: Couldn't load dll. Unleashthebraken wrote: I'm hoping that I'm missing something obvious, but I can't get past a "couldn't load dll" message.
